
This lends an air of open-endedness to the 70 levels, a feeling that ultimately works against the game's premise. Your solutions can be as imaginative or complex as you like, whether that means creating screen-filling Rube Goldberg contraptions or simply drawing a flower at the end of a stick. And unlike similar physics puzzlers where your resources may be limited, the scopeįor creativity here is near-boundless. Rudimentary as that sounds, it allows for a range of proper mechanical structures: buckets and pulleys, springboards, hammers and ramps, even cars. You've no direct control over the world (beyond nudging the ball left or right), instead your power lies in your ability to drop objects of any shape into the level, bolting them together with hinges or tying them to one another with ropes. But that's just how things are in Crayon Physics Deluxe. In fact, she'd be downright upset if a dinosaur she drew flopped dead at her feet due to a lack of a carefully drawn central nervous system. Penny wouldn't be best pleased with this situation. Instead they become solid, dead weights - perhaps as part of a clever pulley system or a cunningly positioned lever. Unlike Penny Crayon's artwork the objects you draw in Crayon Physics Deluxe don't spring magically to life.
